Apprendi le Basi della Modellazione e Animazione 3D in Autodesk Maya, in un corso suddiviso in due moduli collegati tra loro per la realizzazione di un tuo personaggio 3D modellato e animato. Tenuto da docenti professionisti specializzati in “3D Animation e Visual Effects” presso la Vancouver Film School in Canada.
MODELLAZIONE 3D
Interfaccia e inpostazioni base in Maya
Modellazione Base RoboQuad
Modellazione Avanzata Personaggio
Ottimizazione Anatomia e Topologia personaggio
Texturing, Shader, UV e Unwrapping
Luci e Render
Basi di Rigging per l’animazione di Personaggi
ANIMAZIONE 3D
Principi dell’animazione e uso di Reference per l’animazione Tools principali dell’animazione in Maya Animazione Bouncing Ball Animazione Palla con Coda Animazione Luxo Lamp Introduzione all’animazione di Personaggi Bipedi Camminata e Corsa Animazione Personalizata del Personaggio
INFO CORSO E PRENOTAZIONE
Durata: 40 ore Docente: Chiara Di Gennaro – Giacomo Govi Giorno: mercoledì Orario: dalle ore 10 alle ore 16 (pausa pranzo dalle ore 12 alle 14) Modalità: Online e Presenza
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